FF2 BOSS SUGGESTIONS [OLD]

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KnotRed
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Re: FF2 BOSS SUGGESTIONS

Post by KnotRed »

Boss: Raptor Spy
Image

Class: Spy
Weapon: Your Eternal Reward & Invisi-watch
Abilities: Super Jump & Weigh Down
(Super Jump uses Reload key instead of Alt Fire)

Rage: Make Them Dance! (Force Taunt + Bullet Immunity)
+Players perform the Thriller Halloween Event Taunt twice
+Gets Vaccinator Bullet Resistance Shield

SFM Model: http://steamcommunity.com/sharedfiles/f ... =177770778

Theme / Music: https://youtu.be/QaPN29W6aFw

Weapon Stats:
[Your Eternal Reward (YER) ~ 4 hits to destroy a lvl 3 building, Players desitigrate on kill & No Disguise on Successful Backstab!!]
[Invisi-watch ~ Fast Cloak Drain, Super Slow Recharge Time & No Decloak Sound]
Last edited by KnotRed on Fri Jun 23, 2017 6:27 pm, edited 4 times in total.
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KnotRed
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Location: Freak Fortress 2 Server #'s 2 & 3

Re: FF2 BOSS SUGGESTIONS

Post by KnotRed »

Boss: Kakashi Hatake [Naruto Series]

Class: Spy
Weapon: Conniver's Kunai
Abilities: Super Jump & Instant Weighdown

Rage: Lightning Blade (Chain Lightning Skills + ?)
+Gains Chain Lightning Skills (Press Reload to use Chain Lightning Skills)
+you can add anything else to him if you want

Model link: https://www.models-resource.com/wii/nar ... odel/4275/

Themes / Music: Naruto Shippuden ~ Denkousekka (Lightning Speed) ~ https://youtu.be/Qmf1l5z8kIQ
Naruto Shippuden - Ikari (Anger) ~ https://youtu.be/53GXfedpscs
Last edited by KnotRed on Sat Jun 24, 2017 3:27 am, edited 3 times in total.
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KnotRed
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Re: FF2 BOSS SUGGESTIONS

Post by KnotRed »

Boss: Naruto Uzumaki (Naruto Series)

Class: Scout
Weapon: Three-Rune Blade [No bleed damage]
Charge Ability: Super Jump

Rage: Multi Shadow Clone Jutsu (Clone attack + Stun)
+Summon all dead players as clones (Same Model & Weapon as hale)
+Short-Range Stun

Themes / Music:
1. https://youtu.be/JuFvlh9pcpw ~ Naruto Shippuden - Douten (Heaven Shaking Event)

2. https://youtu.be/BoflShxmf_s ~ Naruto Shippuden - Shutsujin (Departure To The Front Lines)

Model link: https://www.models-resource.com/wii/nar ... odel/1124/
========================================================================================================
Boss: Sakura Haruno (Naruto Series)

Class: Scout
Weapon: Boston Basher [No Bleed Damage]
Charge Ability: Super Jump
Other Ability: Lunge [15% rage use, 5 second coldown]

Rage: (Stun)
+Stun Players & Sentries

Theme / Music: https://youtu.be/FKmlDX92IeQ ~ Naruto Shippuden - Shippuuden

Model link: https://www.models-resource.com/wii/nar ... odel/1127/
==========================================================================================================
Boss: Sasuke Uchiha (Naruto Series)

Class: Engineer
Weapon: Southern Hospitality [No Bleed Damage]
Charge Ability: Super Jump

Rage: (Fireball Jutsu + Defense Buff + Crits + Stun)
+Set players on Fire
+Gains Immunity to Crits (Battalion's Backup Banner)
+Gains Crits
+Stun Players & Sentries

Themes / Music:
1. https://youtu.be/EcOuEG8tmLk ~ Naruto Shippuden - Hatred

2. https://youtu.be/Y0A9aEOt4MM ~ Naruto - Kokuten

Model link: https://www.models-resource.com/wii/nar ... odel/1106/
Last edited by KnotRed on Mon Jun 26, 2017 8:04 pm, edited 2 times in total.
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AgentApple50
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Re: FF2 BOSS SUGGESTIONS

Post by AgentApple50 »

Kei from Ape Escape 3!
Image

Kei Model Download: https://www.models-resource.com/psp/sar ... odel/5233/
Garry's Mod Monkey Models Download: https://steamcommunity.com/sharedfiles/ ... =279457384
All Monkey Models: https://www.models-resource.com/psp/sar ... igmission/

Class: Scout
Weapon: Bat Outta' Hell
Charge Ability: Super Jump

Rage: Super Monkey
Summon 8 dead players and turns them into a monkey with 300 HP but only has melee that deals 35 damage per hit.
Hale gains ubercharge for a short duration and is temporarily disguised as a monkey but still wields his strong stats.

Themes:
Super Monkey: https://www.youtube.com/watch?v=nqerOJflez0
Ultim-Ape Fighter!: https://www.youtube.com/watch?v=WKXiH6ztOWE

Win Theme: https://www.youtube.com/watch?v=wcnaLb7UO94

Notes: I could not find any decent sound effects, I even downloaded and looked through the entire sound effect list from Ape Escape 1 but could not find anything worthy, sorry about that.
Last edited by AgentApple50 on Wed Jun 28, 2017 5:54 am, edited 4 times in total.
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Buddha
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Re: FF2 BOSS SUGGESTIONS

Post by Buddha »

Boss: CL4P - TP
Model https://www.models-resource.com/xbox_360/borderlands2/
Theme: https://www.youtube.com/watch?v=CgT7UIw ... M&index=13
Class: Soldier
Weapon: Half-Zatoichi
Rage: VaultHunter.EXE
Randomly chooses between abilities
Gun Wizard: Gain a Pistol with 100% more fire rate and faster reload speed. Deals high damage to buildings, low damage to players (4 bullets 1 reload)

Funzerking: Gain a Shotgun with increased fire rate. Works like Earth Worm Jim's rage. To simulate dual wielding shotguns Claptrap gains this buff as well as an extra shotgun model added to his off hand. Only other players can see them unless you are using third person.

Miniontrap: Spawn a dead player as a stationary turret that can fire rockets that do 1/6th of a normal rocket would do and a normal SMG. This player gets the Claptrap model but it is mini sized.

Shhhh... Trap! Spawn a dead player who has a Half-Zatoichi and unlimited health but can not attack. This allows the original Claptrap to turn invisible for a few seconds. Both claptraps will have a set timer which will kill the decoy and end the original Claptrap's invisibility
Super jump is normal. No super weigh down.
(Quotes)
-Intro
"Hey everybody! Check out my package!", "Greetings traveller!"
-Backstabbed
"Rrrrrgh...this isn't working!", "Come over here, I'll gnaw your legs off!"
-Killing spree
"Ha! Keep 'em coming!", "I'm on a roll!"
-Outro(Win)
"Ha ha ha! Suck it!", "Don't tell me that wasn't awesome!"
-Outro(Lose)
"This could've gone better!", "I'll die the way I lived: annoying!"
(Vaulthunter.EXE specific quotes)
Funzerking:"Oh god I can't stop!"
Gun Wizard:"You can call me Gundalf!"
Miniontrap:"I'm going commando!"
Shhhh... Trap:"I'm a robot ninja..."
Last edited by Buddha on Wed Jun 28, 2017 10:45 am, edited 2 times in total.
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Dr. Axel Link
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Re: FF2 BOSS SUGGESTIONS

Post by Dr. Axel Link »

KnotRed wrote:not sure if theme suggestions for bosses are supposed to be posted here or on another part of the forum, but here are theme for bosses we have.
Dude, you've posted on the other thread for suggesting themes. http://www.disc-ff.com/viewtopic.php?f=56&t=9155
Last edited by Dr. Axel Link on Thu Jun 29, 2017 1:37 am, edited 4 times in total.
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KnotRed
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Re: FF2 BOSS SUGGESTIONS

Post by KnotRed »

Boss: Panzersoldat [German for Tank Soldier] (CoD: Black Ops 2 & 3 Zombies)
Image

Class: Heavy or Soldier
Weapon: Fists of Steel
Mobility: Jetpack (Hold Space to lift off)
Passive Ability: Can use reload button while in the air to slam onto the ground to create a shockwave that heavily damages or kills nearby players & cause an earthquake effect for the map [Note. the shockwave can go through walls & buildings]

Rage: (Weapons + Minions)
+Gain a Flamethrower & Rocket Launcher
+Summon dead players as Hell Hounds (Pyro's with Bread Bites, but without the health drain or mark for death)

Themes / Music:
1. https://youtu.be/0EflYhId_O0 ~ Kevin Sherwood and Elena Siegman - Beauty of Annihilation (Instrumental cover)
2. https://youtu.be/BqnfAs6r3pA ~ Kevin Sherwood and Elena Siegman - 115 (Instrumental Cover)

Model pack (the only one I could find that has both): http://steamcommunity.com/sharedfiles/f ... =935212245
Last edited by KnotRed on Sat Jul 01, 2017 9:06 pm, edited 6 times in total.
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Noobis
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Re: FF2 BOSS SUGGESTIONS

Post by Noobis »

Buddha wrote:Boss: CL4P - TP
Model https://www.models-resource.com/xbox_360/borderlands2/
Theme: https://www.youtube.com/watch?v=CgT7UIw ... M&index=13
Class: Soldier
Weapon: Half-Zatoichi
Rage: VaultHunter.EXE
Randomly chooses between abilities
Gun Wizard: Gain a Pistol with 100% more fire rate and faster reload speed. Deals high damage to buildings, low damage to players (4 bullets 1 reload)

Funzerking: Gain a Shotgun with increased fire rate. Works like Earth Worm Jim's rage. To simulate dual wielding shotguns Claptrap gains this buff as well as an extra shotgun model added to his off hand. Only other players can see them unless you are using third person.

Miniontrap: Spawn a dead player as a stationary turret that can fire rockets that do 1/6th of a normal rocket would do and a normal SMG. This player gets the Claptrap model but it is mini sized.

Shhhh... Trap! Spawn a dead player who has a Half-Zatoichi and unlimited health but can not attack. This allows the original Claptrap to turn invisible for a few seconds. Both claptraps will have a set timer which will kill the decoy and end the original Claptrap's invisibility
Super jump is normal. No super weigh down.
(Quotes)
-Intro
"Hey everybody! Check out my package!", "Greetings traveller!"
-Backstabbed
"Rrrrrgh...this isn't working!", "Come over here, I'll gnaw your legs off!"
-Killing spree
"Ha! Keep 'em coming!", "I'm on a roll!"
-Outro(Win)
"Ha ha ha! Suck it!", "Don't tell me that wasn't awesome!"
-Outro(Lose)
"This could've gone better!", "I'll die the way I lived: annoying!"
(Vaulthunter.EXE specific quotes)
Funzerking:"Oh god I can't stop!"
Gun Wizard:"You can call me Gundalf!"
Miniontrap:"I'm going commando!"
Shhhh... Trap:"I'm a robot ninja..."
I like that idea, I may make a boss version of him.. dunno if it'd be added or not though
Last edited by Noobis on Mon Jul 03, 2017 6:22 pm, edited 3 times in total.
TheKarmaGuy
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Re: FF2 BOSS SUGGESTIONS

Post by TheKarmaGuy »

Its only one boss but the name is Epic Scout
https://www.youtube.com/watch?v=XBamIRB91f8 and you'll see why he should be a boss.
he should be a switch rage guy.
Ability: parkour: clinging and surfing across walls
and the reload key is just super jump.
rage 1: Razorback Shield: blocks most damage from the front cost: 45 rage meter
rage 2: Dead Ringer: fake death and go invisible so you can sneak up on the ever-annoying engineers and others: 25 rage meter
rage 3: Steal A Weapon: when you rage, the next person you hit with melee you will steal the weapon they are holding. 75 rage meter
rage 4: Dodge All: makes you have the bonk-atomic punch effect. good for annoying guys. 65 rage meter
you can decide what boss pack and how should he be like but the rages i had are pretty good but i have a feel that he will be kinda OP well he is in the video
so tell me what you think
:thumbup: or :thumbdown: :wave: :mrgreen:
Last edited by TheKarmaGuy on Wed Jul 05, 2017 5:06 am, edited 2 times in total.
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KnotRed
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Re: FF2 BOSS SUGGESTIONS

Post by KnotRed »

TheKarmaGuy wrote:Its only one boss but the name is Epic Scout
https://www.youtube.com/watch?v=XBamIRB91f8 and you'll see why he should be a boss.
he should be a switch rage guy.
Ability: parkour: clinging and surfing across walls
and the reload key is just super jump.
rage 1: Razorback Shield: blocks most damage from the front cost: 45 rage meter
rage 2: Dead Ringer: fake death and go invisible so you can sneak up on the ever-annoying engineers and others: 25 rage meter
rage 3: Steal A Weapon: when you rage, the next person you hit with melee you will steal the weapon they are holding. 75 rage meter
rage 4: Dodge All: makes you have the bonk-atomic punch effect. good for annoying guys. 65 rage meter
you can decide what boss pack and how should he be like but the rages i had are pretty good but i have a feel that he will be kinda OP well he is in the video
so tell me what you think
:thumbup: or :thumbdown: :wave: :mrgreen:
there already is a public version of Epic Scout, Epic Scout's Freak Fortress 2 page with all information: https://forums.alliedmods.net/showthread.php?t=267291
Spoiler
What his info I know of is:
Class: Scout
Weapon Crossing Guard
Ability: Parkour (Must be in the air to use & Alt-fire for Parkour)
Passive: Triple Jump
NO SUPER JUMP!!!

Rage: Multi Rage Options (uses x% of rage meter with cooldowns after use)[Swap rage options with Reload]
+Razorback Shield (15% rage meter use)[Blocks Damage from the front & Knockback Immunity]
+Dead Ringer (0% rage meter use, but long cooldown)
+Dodge Bullets (Slows Time, allows you to dodge bullets & Melee)
+Steal Weapon (75% rage meter use, next enemy you melee, steal a random weapon from them & you can use that weapon)
+Random Weapon (100% rage meter use, can get a Powerful Ambassador, Reserver Shooter or a Force-A-Nature)
+Teleport (0% rage meter use, 2 second stun when teleports & only Available if 5 or fewer players are left)

~ each of his melee attacks only deals 89 damage + NO RANDOM CRITS
Last edited by KnotRed on Wed Jul 05, 2017 9:42 am, edited 3 times in total.
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