FF2 damage on.

The Pootinator
Posts: 2
Joined: Fri Jul 05, 2013 9:15 am

Re: FF2 damage on.

Post by The Pootinator »

That sounds great! I think we should add that c:
Last edited by The Pootinator on Mon Jul 22, 2013 9:29 am, edited 1 time in total.
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TheFieryBreeze
Posts: 9
Joined: Wed Jul 17, 2013 9:29 pm

Re: FF2 damage on.

Post by TheFieryBreeze »

Yet I still think it would a fun thing to have, most of the time I like competing on the game, so to know how much damage are even more people doing would be nice :)
Last edited by TheFieryBreeze on Mon Jul 22, 2013 3:05 pm, edited 1 time in total.
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Sharky
Posts: 89
Joined: Tue Apr 23, 2013 8:53 am
Location: Netherlands

Re: FF2 damage on.

Post by Sharky »

This Post and this idea has Duke Nuke's Approval!
Last edited by Sharky on Mon Jul 22, 2013 8:51 pm, edited 1 time in total.
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SpicyCandy
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Posts: 2859
Joined: Sun Jan 20, 2013 11:08 am

Re: FF2 damage on.

Post by SpicyCandy »

I don't really see the point of this command. It would count as something extra. I wouldn't mind it if they added this, but I wouldn't mind if they didn't.
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