PH Server Message Suggestion, Fixes, and Additional Rules

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sambawarkiddo
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Re: PH Server Message Suggestion, Fixes, and Additional Rule

Post by sambawarkiddo »

Abraham wrote:
PembrokeWelshCorgi wrote:Even if you manage to add no build zones on the most played maps, there are still blocked doorways to worry about.
Those have never been too big of an issue, id say adding no build zones on healthpacks and a fairly large area around CP it should be all good, on top of that a lot of our most played maps are mainly outdoor and dont got too many doors you can block too easily
Adding a no-build zone in doorways and over healthpacks/ammo would be as easy as covering the CP.
Last edited by sambawarkiddo on Wed Dec 28, 2016 3:12 pm, edited 1 time in total.
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Abraham
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Re: PH Server Message Suggestion, Fixes, and Additional Rule

Post by Abraham »

sambawarkiddo wrote:
Abraham wrote:
PembrokeWelshCorgi wrote:Even if you manage to add no build zones on the most played maps, there are still blocked doorways to worry about.
Those have never been too big of an issue, id say adding no build zones on healthpacks and a fairly large area around CP it should be all good, on top of that a lot of our most played maps are mainly outdoor and dont got too many doors you can block too easily
Adding a no-build zone in doorways and over healthpacks/ammo would be as easy as covering the CP.
I think what he meant was that it would take a lot of time to find the doorways that are issues and add the no build zone on, lets say even 10 of the currently most played maps
Last edited by Abraham on Wed Dec 28, 2016 3:15 pm, edited 1 time in total.
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sambawarkiddo
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Re: PH Server Message Suggestion, Fixes, and Additional Rule

Post by sambawarkiddo »

Abraham wrote:
sambawarkiddo wrote:
Abraham wrote:
PembrokeWelshCorgi wrote:Even if you manage to add no build zones on the most played maps, there are still blocked doorways to worry about.
Those have never been too big of an issue, id say adding no build zones on healthpacks and a fairly large area around CP it should be all good, on top of that a lot of our most played maps are mainly outdoor and dont got too many doors you can block too easily
Adding a no-build zone in doorways and over healthpacks/ammo would be as easy as covering the CP.
I think what he meant was that it would take a lot of time to find the doorways that are issues and add the no build zone on, lets say even 10 of the currently most played maps
It'd be easier to just block all doorways, rather than problematic ones
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